UI Artist (Rainbow Six)

Dec 06, 2024
Chengdu, China
... Not specified
... Senior
Full time
... Office work

 

About the Role

The UI Artist is responsible for ensuring the design and graphic production of the menus and user interfaces of games.  His/her supervisor follows up his/her work so it can be easily integrated in the game and comply with the artistic direction and technical constraints.

 

岗位介绍

UI 美术师确保游戏页面菜单及用户页面设计能得以实现。其将遵循/制订技术规范约制和游戏美术风格,在主管的指导下确保游戏UI美术工作的顺利开展,并确保最终游戏上线的UI品质。

 

What you will do

  • Adaptable to a variety of engines and art styles. Must have participated in development and be proficient in using Unity's UI module.
  • Work with UX designer; produce icons, menus, GUI; research and exploration.
  • Create and cut assets to put them into the right path.
  • Cooperate with game designer, programmer, and lead artist to assist with development.
  • Creating compelling interface animations for game.
  • Contribute on defining guidelines, and work with lead artist to ensure cohesion and quality standards.
  • Fix or improve quality issues reported by QA team or stakeholders.
  • Keep to improve and grow within a highly dynamic and creative art team.

 

岗位职责

  • 适应各种游戏引擎特性及游戏美术风格,Unity必须参与过研发,能熟练使用Unity的UI模块
  • 创建UI美术原型、图形用户界面、图标和菜单
  • 切图并将资源放到指定的规范路径,合理管理路径以确保开发效率
  • 按照游戏性需求及研发制定计划,与游戏设计师、程序员、美术主管紧密合作解决问题
  • 为游戏创造引人注目的UI动画
  • 参与UI美术制作标准的设定,帮助美术主管使其规范化,流程化
  • 及时修改游戏测试团队及需求方发现的资源质量缺陷
  • 不断自省提高,在一个充满活力和创造力的团队中共同进步和成长

 

 

What you will bring

  • At least 3 years working experience in UI art of game industry.
  • Be master of Photoshop, good knowledge and practical operation in Illustrator and other graphic/visual software.
  • Be good at different art style (Realistic, cartoon and stylized art style), and easily adaptable.
  • Experienced with XD or Figma and willing to learn wireframe tools.
  • Good communication skills and mindset.
  • Has great passion for creating and playing games and be interested with all platforms.
  • Aware of current trends in UI/UX.

 

岗位要求

  • 具备三年及以上游戏行业内UI相关的工作经验
  • 熟练掌握Photoshop, Illustrator等图形或视觉相关制作软件
  • 擅长各类美术风格,并能够在各种美术风格间进行转换
  • 熟悉XD或者Figma软件并愿意学习线框图工具
  • 优秀的沟通能力和突出的沟通意愿
  • 热爱游戏行业,并对全平台都有兴趣
  • 了解UI/UX当前的最新趋势

 

Bonus Points

  • Game engine experience is a plus.
  • Strong English communication skill is a plus

 

加分项

  • 熟悉游戏引擎者优先
  • 英语沟通能力强者优先